Asset: Knack

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Your character has an inborn talent in an area that goes beyond your knowledge or training in it. An example would be someone who has a good head for business that would make you a better practitioner of Trade Skills that someone at an equivalent level of training. In game terms, your Knack is a bonus of +1 that is applied every time you use the Skill it relates to. See Skill Modifiers for information on Skill Bonuses. You should also role-play your Knack in that area in non-coded situations.

You must select the Skill that your Knack applies to when you purchase this Asset. You may purchase this Asset multiple times, either for the same Skill or different Skills. The Skills that use Knack are: Agriculture, Animal Handling, Apparelling, Artistry, Blacksmithing, Boating, Craft, Fireworks, Heraldry, Maiden's Handtalk, Music, Ogier Tongue, Old Tongue, Ride, Scholarship, Survival, Stoneworking, Swim, Track, Trade, Trolloc Tongue, Victualling, Whitesmithing, and Woodworking. Similar Assets for other Skills are available under Aptitude and Weapon Flair.

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