Skill: Politics

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THE POLITICS SKILL

Associated Statistic: Reason

Your level in the Politics skill indicates your knowledge of politics on several levels. It includes knowledge of the political structures of the various cultures of the world, how to work with a bureaucracy, and how negotiations are conducted. It also includes knowledge of the tactics and strategies employed in Daes Dae'mar. This skill does not indicate your ability to put your political knowledge into practice - that is determined through role-play.

The following is a guideline to what your character might know at each skill level. See Skill Charts for info on using these charts in role-play.

  1. You know what Daes Dae'mar is.
  2. You understand the political structure that is in place in your native country.
  3. You know who best to avoid with regards to Daes Dae'mar in your native country.
  4. You understand the political structure in place in your neighboring countries, and the House alliances and enmities in existence in your own native country. You can successfully navigate most simple bureaucratic situations.
  5. You understand the finer points of negotiation, the fundamental strategies for surviving as a player in Daes Dae'mar, and allies to keep and which enemies to keep closer.
  6. You are familiar with most of the strategies employed in Daes Dae'mar and can use these to your advantage as well as your survival. You know the political structure in place in half the countries of the world. You're pretty comfortable dealing with red tape.
  7. You understand the intricate workings behind the scenes of the Great Game, and how best to utilize them to your benefit, or another's detriment.
  8. Your knowledge of how to play the Great Game is admired by your peers in your homeland. You can navigate virtually any bureaucracy with ease.
  9. Knowledge of your expertise with the tools of Daes Dae'mar has probably spread outside your country of residence. You have the knowledge and experience to go toe to toe with most Aes Sedai.
  10. Your services might be called upon to help quell wars between kingdoms, and stop coups or perhaps see to their success.
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